Saturday, October 8, 2022

SECRET KEEP - Dev Diary 18 - "From Mission Design to World Design"

Going for a nice walk in the forests and gardens, and thinking about how to tackle the design of the story and the world.

I've decided to step back from designing the Scenario System itself, and instead look at my World Design more broadly, as I think this needs to come first.

I've been laying the foundations for the technologies of my game!  Now I need to lay the proper foundations for the world and setting of the game.

I've realised I need to go deeper into the specifics of designing the broader realms and creatures of my game world, to have a proper foundation to build on.

Sunday, October 2, 2022

SECRET KEEP - Dev Video 17 - "Game Concept Overview"

Here's an overview of my vision for the game.

Lots and lots and lots of work to do to make it a reality!  :D