Showing posts with label MUZTEK. Show all posts
Showing posts with label MUZTEK. Show all posts

Wednesday, December 16, 2020

MUZTEK Base Game: v1.2 (Unity Foundation Project)

 This is the "MUZTEK Base Game" v1.2!

I have added a basic SAVE & LOAD system, which saves and loads the gamestate to a file.

It will save the exact game state of all entities in the level, like a traditional Quick Save & Quick Load system in a shooter game.

This will probably be the last update on the MUZTEK Base Game for a while, as it does all the core things I wanted this project to do, for now. You can download the MUZTEK Base Game v1.2 project for Unity here.

Here's a video talking about the updated version.

Sunday, November 1, 2020

MUZTEK Base Game: v1.1 (Unity Foundation Project)

This is the "MUZTEK Base Game" v1.1!

I have added Audio Option Sliders, which are saved & loaded to PlayerPrefs. You can download the MUZTEK Base Game v1.1 project for Unity here.

Here's a video talking about the updated version.

Friday, October 30, 2020

MUZTEK Base Game: v1.0 (Unity Foundation Project)

I've started building a Unity Foundation Project called MUZTEK Base Game.

This will form the foundation of my own next game, "Secret Keep", but I also wanted to build something simple, generic and light that could form a solid basis for anyone to use as a Unity project!

You can download the MUZTEK Base Game v1.0 here.

I made a video to explain what's in it, and how the parts work.

This is just an early release (which I wanted to share with a friend of mine!), but still has a few more things to add, such as Options Volume Sliders, and ideally a simple Save & Load System.

But I figure it's ready now, the way it is, so feel free to give it a spin.  :)

Note: This version was built in Unity 2018.4.9 LTS.