Showing posts with label Let's Play. Show all posts
Showing posts with label Let's Play. Show all posts

Sunday, December 4, 2016

S.T.A.L.K.E.R. Call of Pripyat - An inspirational immersive sim

I played the first STALKER game for several hours, but I never got deep into it.

Years later, I kept tabs on the series, and noticed that "Call of Pripyat" has consistently been the most highly considered game in the series.

So seeing it on sale on Steam just before Christmas, I decided to jump in and play it!  

I thought I'd record my experiences here in a blog post, thinking about immersive sims in 
general, and what the game inspires in me.

Here's a bunch of my sightings from the first play session in the game.

































Sir, You Are Being Hunted: A gorgeous procedurally generated first person stealth game

I finally got around the playing "Sir, You Are Being Hunted".  

This is a fantastic looking game, with some very cool gameplay elements.



The game begins by being randomly generated!



There's a great talk about the processes for creating the world here, by Tom Betts from Big Robot, called Creating FPS Open Worlds Using Procedural Techniques from the GDC Vault.

The core goal of the game is to collect the mysterious artifacts, scattered around the 5 islands.  These must be brought back to the standing stones to win.  But all the while you will be hunted by robots!





The landscapes are quite gorgeous, with an accelerated day/night cycle, with all different hues of sky and fog on the different islands.  It is a feast of opportunity to take great screenshots, and soak up the atmosphere.

Here's a bunch of sightings from my first play session in the game.