A few behind the scenes shots from the Global Game Jam 2017, where I made...
"Secrets of the Waves"
You can download the game here.
Showing posts with label Global Game Jam. Show all posts
Showing posts with label Global Game Jam. Show all posts
Wednesday, February 15, 2017
Sunday, January 22, 2017
"Secrets of the Waves" - Global Game Jam 2017
I'm really happy with my Global Game Jam effort for 2017!
Here's a teaser video that show the first 7 minutes or so. The full journey goes for about 20 minutes.
I made the game entirely on my own, and I got a nice little sailing exploring game finished!
It's was a bit inspired by the music of Secret Exploration Society, a band/album I made with my friend Jim Batt... four of those tracks make up the soundtrack for this game. The album itself was very much about exploring and sailing, and I made this thinking of it as a sort of music-video for the album. :D
The game features numerous things...
Things that didn't make it in, but that I want to get in are...
Here's a teaser video that show the first 7 minutes or so. The full journey goes for about 20 minutes.
I made the game entirely on my own, and I got a nice little sailing exploring game finished!
It's was a bit inspired by the music of Secret Exploration Society, a band/album I made with my friend Jim Batt... four of those tracks make up the soundtrack for this game. The album itself was very much about exploring and sailing, and I made this thinking of it as a sort of music-video for the album. :D
The game features numerous things...
- An ever changing sky / fog color, as the weather and time of day turns.
- Quite a nice feeling sailing mechanic.
- Nice camera controls that are mostly smooth and cinematic.
- A compass that shows the direction you are facing at the top of the compass.
- Some OK little islands and environments.
Things that didn't make it in, but that I want to get in are...
- I aimed to get an actual storm into the game, but I didn't get time.
- I wanted a better cloth-sim sail, and a little person in the boat with a cloth-sim cloak. That would look cool in accompaniment of a decent wind system in the game!
- Better sailing physics.
- An ocean that also grows and swells, waves become huge in the storm, then calm down again.
- More detailed and pretty little environments. Trees, grass, stones, more finesse.
- Improvements to the way the sky color and fog colors work, to prevent distant lands popping in and out on the horizon clipping plane.
- Finish off the narrative better. Currently there's no clear ending.
- Add sea foam around objects emerging from the ocean.
- Add more other islands and objects of interest in the ocean.
- And maybe being able to get out of the boat and walk around!? :)
- Murray
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