Saturday, November 8, 2025

Secret Keep: Almost finished! (*except for the majority of the game)

New DEV DIARY video about the status on Secret Keep!  

Still cranking away!  Still as slow as ever!  But... progress is being made, friendos!

  • I've built a solid foundation for the visuals of the world now, having improved the ambient lighting, the terrain shaping and texturing, and the reflection probe system.
  • I've brought all the NPC types up to the same level of interactivity and ragdolls.
  • I've made an NPC Attachment System, where I can put weapons (and other objects) onto characters, in their hands, or other places.  These can get dropped when they are killed.
  • Testing and preparing for SteamDeck compatibility.
  • Doing more Blender Modeling, figuring out how to tackle modular architecture, and thickness of walls, etc.
  • Animals align with the slopes of the terrain they're moving over.

  

The rest of the game should just fall into place, probably within a matter of days, if not hours.  Easy!  It'll basically finish itself.  No problem!


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