Matt Barton is a fantastic guy who writes about video games, especially Computer Role Playing Games (CRPGs). He also has a fantastic YouTube channel where he interviews game developers from throughout the history of video game development.
You can support Matt Barton on Patreon here.
Here are some of my favorite videos...
Richard Garriott
"Choose Your Own Adventure" with R.A. Montgomery
John Romero
The Fat Man
Friday, February 19, 2016
GDC Vault - Free awesome videos about game development
The Game Developer's Conference (GDC) is amazing. I went for the first time in 2015. It was super inspiring. And most of their sessions are recorded, and many can be accessed for free at the GDC Vault.
Here are some of my favorites!
Will Wright - Metaphysics of Game Design
Will Wright - What's next in game design?
Will Wright - Dynamics for Designers
Will Wright - Classic Games Postmortem - Raid on Bungeling Bay
Joel Burgess - Level Design in Open World Games
Stone Librande - One Page Game Designs
Stone Librande - 15 Games in 15 Years
Stone Librande - Game Design < Design
Zach Wilson - 50 questions to ask yourself when your level sucks
Eitan Glinert - Rapid, Iterative Prototyping Best Practices
Simon Darveua - Prototype: A Developers Best Friend!
Robin Hunicke - Deliberately Developmental Leadership
Tom Francis - How reviewing games for nine years helped in designing Gunpoint
Tom Francis - Efficiency for Game Designers - Lessons learned from making Gunpoint quickly without going mad
Fang - A live art demonstration of creating world through design thinking
Here are some of my favorites!
Will Wright - Metaphysics of Game Design
Will Wright - What's next in game design?
Will Wright - Dynamics for Designers
Will Wright - Classic Games Postmortem - Raid on Bungeling Bay
Joel Burgess - Level Design in Open World Games
Stone Librande - One Page Game Designs
Stone Librande - 15 Games in 15 Years
Stone Librande - Game Design < Design
Zach Wilson - 50 questions to ask yourself when your level sucks
Eitan Glinert - Rapid, Iterative Prototyping Best Practices
Simon Darveua - Prototype: A Developers Best Friend!
Robin Hunicke - Deliberately Developmental Leadership
Tom Francis - How reviewing games for nine years helped in designing Gunpoint
Tom Francis - Efficiency for Game Designers - Lessons learned from making Gunpoint quickly without going mad
Fang - A live art demonstration of creating world through design thinking
"The Art of Screenshake" by Jan Willem Nijman (of Vlambeer)
This is a great video focussed on "game feel", or "juice"... spicing up your game!
A great video to watch for inspiration at least once during every project you work on!
A great video to watch for inspiration at least once during every project you work on!
Double Fine Adventure - A documentary series about Double Fine's ground-breaking Kickstarter game
The Double Fine Adventure documentary series is just amazing.
You can now access the entire series on YouTube via their channel. I recommend it as a fantastic educational resource about how games are really made, and it's super entertaining to boot!
Dig in!
You can now access the entire series on YouTube via their channel. I recommend it as a fantastic educational resource about how games are really made, and it's super entertaining to boot!
Dig in!
Warren Spector: Lecture Series at University of Texas
I wanted to post some of my favorite educational and inspirational videos about game development, and thought I'd start with this series of lectures and interviews by Warren Spector.
These are the parts of the series:
These are the parts of the series:
- Introduction
- Patricia York
- Harvey Smith
- Hal Barwood
- Matthew Bellows
- Marc LeBlanc
- Mike Morhaime
- Tim Willits
- Seamus Blackley
- Paul Weaver (incomplete)
- Gordon Walton
- Richard Garriott
- Richard Hilleman
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