MUZBOZ Dev Log

Friday, February 19, 2016

GDC Vault - Free awesome videos about game development

The Game Developer's Conference (GDC) is amazing.  I went for the first time in 2015. It was super inspiring.  And most of their sessions are recorded, and many can be accessed for free at the GDC Vault.  

Here are some of my favorites!

Will Wright - Metaphysics of Game Design

Will Wright - What's next in game design?

Will Wright - Dynamics for Designers

Will Wright - Classic Games Postmortem - Raid on Bungeling Bay

Joel Burgess - Level Design in Open World Games

Stone Librande - One Page Game Designs

Stone Librande - 15 Games in 15 Years

Stone Librande - Game Design < Design

Zach Wilson - 50 questions to ask yourself when your level sucks

Eitan Glinert - Rapid, Iterative Prototyping Best Practices

Simon Darveua - Prototype: A Developers Best Friend!

Robin Hunicke - Deliberately Developmental Leadership

Tom Francis - How reviewing games for nine years helped in designing Gunpoint

Tom Francis - Efficiency for Game Designers - Lessons learned from making Gunpoint quickly without going mad

Fang - A live art demonstration of creating world through design thinking




Posted by Murray Lorden at 2:03 PM
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Labels: Education, Game Design, GDC

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