I've reformatted it a bit to make it easier to read, and included it here because I love the Thief games, and thought others might be interested in it too.
It is written (I assume) with an eye towards immersive sims, and other games where you want rich interactions and emergent gameplay possibilities.
Here's the Google Slides, and here's a PDF.
Enjoy!
PS: Here's a little preview of a few of the slides from the presentation...
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