Saturday, February 29, 2020
7DRL 2020 - Broken Signal - Dev Vids 3 & 4 (Day 1)
On day 1, I get straight into Procedural Level Generation!
3: Level generation basics -> Building a fixed dimensions tower out of room prefabs.
3: Floors, Walls, Lights, Barrels, Enemies, Pickups.
3: Playtesting!
4: Quick playtest of the end-of-day build!
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